It was partially done as a response to player feedback that Dead Space’s scary moments were non-stop. As I discussed with producer Rich Briggs, the project intentionally went with a less-is-more approach. They accomplish this by taking risks, most notably with changing up the flow and the timing of the countless nercomorph appearances. It makes it all the more challenging for Visceral to produce a follow-up that would match (and hopefully exceed) the quality of the first game. It’s intentionally creepy stuff which serves to add to an already tense experience.Īs part of that surprising 2008 lineup of original IPs from EA, Dead Space was on the top on the quality scale. With such emphasis placed on story and the fanaticism of Unitology in every Dead Space release, Visceral does a great deal to show how the religious groups’ ideals have infiltrated the Sprawl and the space populace in general. You might roll your eyes at the first sight of the nursery, knowing full well what might in there. With each of these familiar areas, the game brings to mind the zombie games and films that helped inspired it, especially the mall part. This Titan base in Dead Space 2, known as The Sprawl, is a place befitting a colony, with its fully equipped hospital, mall, schools, and homely living quarters. Ishimura had the feel of a giant oil rig, utilitarian in design but hardly a place you’d want to live in long term. They have taken over yet another space installation, much in larger scale than the planet cracker Ishimura from the first game. Clarke knows what he’s dealing with: nercomorphs that come in all shapes and sizes with the peculiar limb-centric weaknesses. Yet as the mainstay of Dead Space, it does make sense that developer Visceral Games would save him for the next HD installment of the series. After the first Dead Space, a series of digital comics, an animated film and a Wii prequel, it seemed like the madness spawned by The Marker had been told enough times that a continuation of Isaac Clarke’s story feels long overdue.
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Kirby described the deployment as increasing Obama's martial flexibility "should military options be required to protect American lives, citizens and interests in Iraq", rather than signalling an imminent strike. The ships are expected to arrive in the Gulf this evening. Rear Admiral John Kirby, the Pentagon press secretary, said the Bush would be accompanied by the guided-missile cruiser USS Philippine Sea and the guided-missile destroyer USS Truxton. The Bush's air wing includes four squadrons flying F/A-18 Super Hornet fighter jets, one squadron flying EA-18 Growler jammer and electronic-attack planes, and other maritime helicopters and early-warning planes. The 103,000-tonne warship and its air wing, which had been patrolling the North Arabian Sea and earlier this year were used in the Mediterranean following Russia's invasion of Ukraine, gives Obama airstrike options in addition to air force assets on land in bases used by the US, like Qatar's al-Udeid. When you complete certain chapters in the Season Journey, you get rewarded with Class Sets. Since this is a new season, it goes without saying that you can expect Haedrig’s Gift. The All Hallow’s pennant is also available. You can even earn a series of portrait frames decorated with the Blood Shards. For the new season, awards that were originally available from Season 6 makes a return to the Season Journey.Ĭosmetic Rewards include the Chest and Gloves slot of the exclusive Conqueror Set. The goal was to give players the chance to get them if they missed them the first time around. Eliminate these bosses at level 70 and Torment X in under twenty minutes:īack in Season 17, Blizzard re-introduced previous Seasonal rewards.Picked any Cursed Chest event that requires killing monsters and defeat over 30 or more at level 70 on Torment X or higher.Complete a Nephalem Rift at level 70 on Torment X or higher in under two minutes.If you’re ready for Season 18, you need to complete and face these challenges: Use Kanai’s Cube to reforge a Legendary item.Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem.Kill Rakanoth at level 70 in under 15 seconds on Torment XIII difficulty.Finish a level 70 Nephalem Rift on Torment XIII within five minutes.In fact, you get to earn an extra additional tab, up to a maximum of five, for each Season you finished in the Conqueror tier. If you’ve been doing your job as a hero for the past Seasons and managed to reach Conqueror in the Season Journey each time, then you are sure to have gotten a few extra tabs. Players now have a reason to move around the battlefield in order to be able to fully utilize these buffs. This means the buff is in play beginning at level 1 and up to level 70. The buff changes the gameplay the moment you start your journey. While standing in an active circle, any skills currently on cooldown come off of cooldown more quicklyĮven more interesting is that something different is happening in Season 18.Triune of Creation (Cooldown Reduction). Players in the circle receive a 50% discount on resources spent while active.Triune of Determination (Resource Reduction).Players in the circle receive a 100% damage bonus while active.This buff periodically summons circles around the battlefield and gives one of three random buffs: For the duration of the new season, Players benefit from the Power of Triune buff. Objects do not accelerate downward instead, the disc of Earth accelerates upward at 32 feet per second squared (9.8 meters per second squared), driven up by a mysterious force called dark energy. Flat-earthers believe there must also be an invisible "antimoon" that obscures the moon during lunar eclipses.įurthermore, Earth's gravity is an illusion, they say. (Stars, they say, move in a plane 3,100 miles up.) Like spotlights, these celestial spheres illuminate different portions of the planet in a 24-hour cycle. Earth's day and night cycle is explained by positing that the sun and moon are spheres measuring 32 miles (51 kilometers) that move in circles 3,000 miles (4,828 km) above the plane of the Earth. NASA employees, they say, guard this ice wall to prevent people from climbing over and falling off the disc. The leading flat-earther theory holds that Earth is a disc with the Arctic Circle in the center and Antarctica, a 150-foot-tall wall of ice, around the rim. Judging by the exhaustive effort flat-earthers have invested in fleshing out the theory on their website, as well as the staunch defenses of their views they offer in media interviews and on Twitter, it would seem that these people genuinely believe the Earth is flat.īut in the 21st century, can they be serious? And if so, how is this psychologically possible?įirst, a brief tour of the worldview of a flat-earther: While writing off buckets of concrete evidence that Earth is spherical, they readily accept a laundry list of propositions that some would call ludicrous. According to the Flat Earth Society's leadership, its ranks have grown by 200 people (mostly Americans and Britons) per year since 2009. The belief that the Earth is flat has been described as the ultimate conspiracy theory. Walking around on the planet's surface, it looks and feels flat, so they deem all evidence to the contrary, such as satellite photos of Earth as a sphere, to be fabrications of a "round Earth conspiracy" orchestrated by NASA and other government agencies. Members of the Flat Earth Society claim to believe the Earth is flat. A Flat Earth model depicting Antarctica as an ice wall surrounding a disc-shaped Earth. GameStop customers will nab the Guerrilla Care Package and Combat Stimulant Pack, while Amazon buyers will get a free copy of the Wing Skull Pack. From there, your pre-order bonus depends on your choice of retailer. All pre-order customers will also receive the Liberty Pack. Everyone who orders a copy of the game will receive the Revolutionary Spirit pack, a small collection of alternate costumes to be used in Resistance Mode. So it probably shouldn’t come as much of a shock that Deep Silver and Dambuster Studios have a total of five promotional DLC packs being offered to those who pre-orders Homefront from different retailers. Pre-order bonuses aren’t exactly new to the video game industry at this point. The two companies also announced a wide variety of pre-order bonuses, along with a detailed breakdown of the Homefront: The Revolution Goliath Edition set to debut on launch day. New details on Deep Silver and Dambuster Studios post-launch plans for Homefront: The Revolution was released this week. You'll probably need a few hours to get everything working. You do need some sort of website, but it does not need anything complicated like PHP.įor those technically inclined, you can generate modpacks from Git (or any VCS) using your favorite continuous integration server, and then dynamically create modpacks even down to one per branch or tag.īest of all, our launcher is Minecraft's oldest surviving modpack launcher platform. You can put resource packs in, or really even random mod files that don't go in the configs or mods folder. The launcher has all standard features that you'd expect like 1️⃣ resume of incomplete downloads, 2️⃣ incremental updates, and 3️⃣ file deduplication (saves disk space when you have files duplicated between updates or modpacks). □ You don't want anything to do with distributing the launcher What We Do RightĬreating modpacks with this launcher is super easy: 1️⃣ only drag & drop of configs and mods into a folder, 2️⃣ ZERO! scary XML/JSON files to edit, and 3️⃣ there's a nice interface for creating modpacks (command-line is also available). □ You don't have a website or place for people to download files from □ You made a cool modpack and you just want it out there ✔️ You want to provide 'hidden' modpacks that are only accessible by a secret code ✔️ There's several modpacks you want to provide as a set ✔️ You don't want to depend on anyone else ✔️ You want to be able to update the modpack whenever you want ✔️ You want your own logo and branding on the launcher, with your own news feed Need to make it easy for people to install and play your modpack? The SKCraft Launcher platform may be for you if: If you rely on this software, please consider donating to help keep it maintained! There were nine different formats used to film Age of ExtinctionĪmong them, Imax film, Imax digital, single-frame anamorphic film, GoPros, crash cams, Red cameras on 3Ality stereo 3D rigs and Red cameras for 2D. It took a lot of really smart people to put it together that was headed up by John Hansen.”ĥ. To get the control, it took pre-existing software and retooling it. As turn into cubes, they might have different colors on the different cubes. “It’s a slow, painstaking process to come up with the movement - and you can light it, do shadowing, color correct. “They swirl and sweep into the framework of aluminum and turn into a flowing wormlike characters that flow and turn into the robot characters. “We came up with a different style of transformation,” Farrar said. The Protos are “man-made” transformers they are not quite as mechanical as the other bots. Animating the Protos transformation was a “painstaking process” “Basically is a loyal steed who carries him to save the day, which were more or less modeled after John Ford-western style, John Wayne shots with the horse head in the frame and the rider in the background,” Farrar explained.Ĥ. There’s a “heroic” sequence in Age of Extinction during which Optimus Prime jumps on a dinobot to ride to the rescue. A key VFX sequence was inspired by John Ford VIDEOS The Most Anticipated Summer Blockbusters of 2014ģ. “The intention is to make them look mechanical, so for instance you see pistons and shock absorbers inside the arms and legs of the dinobots.” “Everything is about shot design and design of characters,” he added. “Its not just mimicking the movement that we did but having cooler movements. “We know the style of animation … but it’s a whole new ball game,” Farrar said of creating the dinobots - robots that transform into dinosaurs. Farrar has some dinosaur experience he worked on Jurassic Park And our shots comprised of about 90 minutes worth of the film - a huge portion.”Ģ. In certain scenes there are three, four or five robots talking. … The density of the shots in incredible. I think the look and sharpness of characters is better. On the work itself, Farrar said: “our ability to animate has improved. It was also Farrar’s largest crew, with more than 500 working on the film in the various facilities. It was the ”biggest show I have ever done” PHOTOS ‘Transformers: Age of Extinction’: Mark Wahlberg, Michael Bay Hit the Hong Kong Premiereġ. The series has emerged into a new age, evolving the game's iconic empire building, role-playing, and warfare to the next level. Rule a fantasy realm of your own design in Age of Wonders 4! Explore new magical realms and control a faction that grows and changes as you expand your empire with each turn. Claim and master the Tomes of Magic to evolve your people, and prepare for an epic battle that will determine the ages to come." We will go along the same steps taken during proper in-game Faction creation, thus the topics will be ordered as follows:Īs usual, I would like for this to be a collaborative project, as there will be errors, outdated data and missing info, and your comments and encouragement can be really useful to improve the overview and thus help old and new members of the community alike."Powerful Wizard Kings have returned to the realms to reign as gods among mortals. From early rosters and exclusive combat mechanics, to empire skill accessibility, unique event options and even different diplomatic modifiers, the very first decisions you make can greatly shape the future of your people. Instead, this should be used as a guiding tool during race creation that helps identify the general themes, strengths and weaknesses of the choices available to the player, as well as a quick reference for the more shallow options, such as Society or Form traits.Įven if the game is designed around evolving your subjects over time, the many different decisions you take during Faction creation do have lasting effects on how you'll be able to tackle the early game. This is intended to be an overview, meaning that listing each and every detail for deep topics such as Culture will probably be out of scope. Seeing how successful the Tomes of Magic - Info Compilation thread was, I have decided to try and do a similar thread for one of the most attractive premises of the game, which is creating your own Faction, as is comprised of a unique Race and a Ruler of your design. |
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